RUN THE
DUNGEON.
MINT THE BAG.
FLIP is the memecoin you actually play. Pick your mascot, dodge the Stone Golem, collect star-shards. Top the daily leaderboard, split the bag.

Meet the Crew
Five mascots. Five perks. Pick your fighter, top the board.
Flip
The CaptainThe crewβs leader. Wields a tiny dagger and a giant grin. First to dive in, last to flinch.
Blueberry
The GliderFloats in mid-air on stubby wings. The strategist. Reads the templeβs rhythm before it strikes.
Berry
The AcrobatWears the lucky beanie. Fastest reflexes in the crew. Lives for combos.
Tangelo
The ArcherSharpshooter from the orchard. Calm under pressure. Will absolutely roast you in chat.
Mush
The TankTiny mushroom adventurer with a heart of stone. Tanks the golem so the crew can vibe.
Six Floors. One Temple.
Each floor is a hand-crafted run. Scroll to descend.

Sky Temple
Open-air ruins above the clouds. Easy lanes, slow Golem, generous shards.

Star Altar
Crystal pillars, narrow gaps, golden shards. Chain combos to multiply score.

Crystal Vault
Throne of violet shards. Coins pile higher than you can jump. Greed is a lane.

Sky Temple
Open-air ruins above the clouds. Easy lanes, slow Golem, generous shards.

Star Altar
Crystal pillars, narrow gaps, golden shards. Chain combos to multiply score.

Crystal Vault
Throne of violet shards. Coins pile higher than you can jump. Greed is a lane.

Inner Sanctum
The Stone Golem hunts. Three lanes, no mistakes. Survive 100m, the wave breaks.

Bonfire Camp
Crew rest stop. Pick a perk, swap a mascot, then back to the run. Save your combo.

Astral Gate
Floating islands, a violet portal at the end. Reverse gravity, infinite combo. Bag the daily pot here.

Inner Sanctum
The Stone Golem hunts. Three lanes, no mistakes. Survive 100m, the wave breaks.

Bonfire Camp
Crew rest stop. Pick a perk, swap a mascot, then back to the run. Save your combo.

Astral Gate
Floating islands, a violet portal at the end. Reverse gravity, infinite combo. Bag the daily pot here.
Three Lanes. One Bag.
If you can run, you can play. If you can play, you can win.

- π01
Pick your mascot
Each crew member has a unique perk: glide, magnet, double-jump, sniper, tank.
- π02
Run the dungeon
Three lanes, infinite hallway. Swipe, jump, slide. The Stone Golem doesn't tire.
- πͺ03
Stack $FLIP coins
Every coin counts. Star-shards multiply. Combo chains stack score fast.
- π04
Top the leaderboard
Daily reset. Top 100 split a $FLIP pot from the community wallet.

The dungeon is opening.
Soon.
Three lanes, one star at the end. The crew is sharpening their gear and the Stone Golem is still asleep. Stay tuned β launch incoming.
- 01@flipboi.eth18,420
- 02@berry17,204
- 03@golem-cooked16,589
- 04@champi.fr15,730
- 05@blueberry-2114,802
From Run to World.
No fluff. Each phase ships a real product.
FAIR LAUNCH
- $FLIP fair launch on Ethereum
- Liquidity locked & burned
- Crew artwork drop
- Flip Run v1 playable
SCORE SEASON
- On-chain leaderboard
- Daily $FLIP drops to top 100
- Mascot NFT shop
- iOS / Android wrappers
CRYSTAL HEIST
- 4-player co-op raid mode
- Real-time multiplayer
- Boss fight: The Stone Golem
- Crew loadouts & gear NFTs
FLIP WORLD
- Persistent dungeon map
- Cross-mascot guilds
- Tournaments + sponsor bags
- Cross-chain expansion
